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Save Storytelling from the Bland

MAC is a one-day online conference for people building the future of interactive storytelling across games, media and emerging tech.

Online only - Wednesday 20 May 2026 - midday (UK time)

New speaker announced:

Ken Levine

Ken Levine - Ghost Story Games

What happens when one of games’ most influential creators sits down to unpack the tension between authored story, player agency and systems-driven design?

Story, Systems and Surprise

Ken Levine is the creator of BioShock and BioShock Infinite, and one of the defining voices in narrative game design. At MAC, he joins us for a live conversation on writing process, influences, dramatic reversals, performance, and the challenge of balancing linear storytelling with systemic play - with a look ahead to Ghost Story Games’ upcoming title, Judas.

🗓️ Date: Wednesday 20th May 2026 Midday | 🌐 Online & Worldwide Access

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Step beyond the screen. Join creators from around the world for a sharp, practical dive into interactive media, games, and narrative experiences.

Keynotes, interviews and presentations (with lifetime access to recordings)

New ideas, real methods, and the thinking behind standout work

Meet peers in the online lounge and start collaborations that survive the next day

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INCREDIBLE INFORMATION AT YOUR FINGERTIPS

+ Q&A with all speakers and contributors

From the archives - MAC 23

Sam Barlow (creator of "Her Story" and "Immortality" - Destroying Movies and TV to Build Something Better

[Secure Your Ticket] Early Bird Ends Soon!

[Secure Your Ticket]

Early Bird Ends Soon!